Divinity Original Sin 2: The Ultimate Ranger Build (2024)

Divinity: Original Sin 2

Divinity Original Sin 2: The Ultimate Ranger Build (1)

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Divinity: Original Sin 2

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  • Setting Your Attributes

  • Choosing Your Abilities

  • Pyrokinetic Skills

  • Selecting Talents

  • Unique Gear And Weapons

In Divinity: Original Sin 2, Rangers are a classic character class for players who want to add a ranged hero to their party. Known for favoring the bow, they tend to sit in the back and take as little damage as possible, as well as dominate the high ground to take advantage of its positional damage bonus. It's one of the ideal character builds for an original character.

RELATED: Divinity: Original Sin 2 - Powerful Party Setups

Rangers are not just proficient in Huntsman skills. Like most classes in Divinity: Original Sin 2, Rangers also have a secondary skill tree. While this can be almost anything in the game depending on your personal preferences, this guide will focus on maximizing benefits from the default Ranger build the game proposes, which is a combination of Huntsman and Pyrokinetic skills.

Updated August 15, 2023, by Sean Murray: If you're looking to pelt foes from afar with arrows, then it doesn't get any better than the Ranger. That's why we've refreshed this guide to making the best Ranger in Divinity: Original Sin 2 with improved formatting for greater readability.

Setting Your Attributes

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The starting attributes of a Ranger by default are quite nice, but going forward, you'll want to focus on Wits, Finesse, and Intelligence.

Whenever you level up and gain extra attribute points, make sure to distribute between these three primarily, and then into other categories when needed.

Wits

This attribute increases your Initiative, allowing your Ranger to always go first in a fight. It also boosts your Critical Damage, which is key when playing a Ranger.

Finesse

Bows are the primary weapon of a Ranger, and to increase your damage, you must increase your Finesse, which influences all Finesse-based weapon damage.

Intelligence

Your secondary skills will come from Pyrokinetic magic, which is why having decent Intelligence will help you gain maximum advantage from casting a few spells, too.

Choosing Your Abilities

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The game's ability system is very flexible, so technically you can pick any school of ability to complement your Huntsman skills. However, Pyrokinetic is a decent choice and is the default option in the game.

As you level up, you'll unlock ability points, too, which should be divided into the following abilities.

Ranged

This is your primary weapon ability for bows. Every level invested in this ability ups your Ranged damage by five percent and Critical Chance by one percent.

Huntsman

This is your primary skill tree ability. The higher it is, the more advanced Huntsman skills you can learn. Every level also increases the high ground damage bonus by five percent.

Pyrokinetic

Your secondary skill tree ability. The higher it is, the more advanced Pyrokinetic skills you can learn. Leveling it also increases your Fire-based damage by five percent.

Sneaking

This is optional, from the non-combat skill category. It will benefit you with a specific Huntsman skill and can be used to get your Ranger into a favorable position before the start of a major fight.

Huntsman Skills

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Most of the skills you'll use as a Ranger will be Huntsman skills. There are different 'spells' in this category that are both powerful in damage and useful for the rest of the party.

Here are some of the best Huntsman skills worth having your Ranger learn.

First Aid

A simple necessity, having this could mean the difference between life and death early in the game. It both heals and removes some negative status effects, such as Crippled, Blinded, or Poisoned.

Pin Down

A powerful shot that has a chance of setting the Crippled status effect on the enemy, reducing their AP. It dishes out a whopping 120 percent damage, too.

Ricochet

Against groups of enemies that stick close together, Ricochet allows a Ranger to chip away at their health from afar. The Ranger will fire a bouncing shot of 90 percent damage that switches to a target within five meters.

Barrage

Another great crowd control ability, which allows your Ranger to fire three arrows simultaneously. Each arrow can target a different enemy for 60 percent damage.

Tactical Retreat

An absolute must-have bail-out skill, which lets your Ranger teleport to high ground or away easily, and also sets Haste on them.

Marksman's Fang

A very powerful shot that can pass through multiple enemies in a single line, going even through armor.

Assassinate

If you chose Sneaking as one of your skills, this is a very powerful skill. A single shot that deals 115 percent damage and gains an additional 50 percent damage bonus when fired while sneaking.

Arrow Storm

Your go-to area-of-effect spell that sends down a literal storm of arrows upon enemies. Damage dealt varies per your Finesse stat.

Pyrokinetic Skills

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Peace of Mind

A great supporting skill, it ups the target's Strength, Finesse, Intelligence, and Wits, and removes most mental status effects like Blinded, Terrified and Charmed.

Fireball

Simply a classic RPG spell. When chucked into an enemy, it sets them on fire and creates a small three-meter explosion.

Spontaneous Combustion

A basic fire spell that sets a single enemy aflame.

Flaming Tongues

A nice defensive spell that makes nearby enemies take fire damage, useful especially when trying to keep your squishy Ranger safe in the back-line or on high ground.

Related: Divinity: Original Sin 2 - How To Get The Devourer Armor

Selecting Talents

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Talents bring a bit of extra spice into the game. As you level up, you'll get to choose an additional talent every now and then. Pick carefully, since a talent skill is a rare one to earn.

Arrow Recovery

A must-have for Rangers, you'll have a 33 percent chance of earning back any special arrow you shoot, which makes it easier to save your resources.

Elemental Ranger

Arrows shot at enemies standing on elemental surfaces will deal damage reflective of that element. You basically get a free elemental arrow, if you think about it.

Duck Duck Goose & Opportunist

These two talents should be a given for any hero in your party. The first allows you to evade any attacks of opportunity if you get into a pinch and the second allows you to perform those attacks of opportunity yourself. Although a Ranger should always play ranged, sometimes doing so can be almost impossible, which is where these two come in handy.

Unique Gear And Weapons

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During your journey, you'll come across a lot of armor and weapons. For Rangers, there are quite a few nice options worth doing a side quest for.

While a lot of the loot is randomly generated and can spawn some decent bows and pieces of armor, the unique gear is the one that you'll really want to focus on getting.

Most of this excellent gear is only found in Act 4 when entering Arx, so be patient and make sure to do so when your pockets are filled with gold.

Best Unique Bows

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Bow

Location

Effects

Darling Bow

One of the first nice bows you'll most likely find in Fort Joy, it can be dug up next to the entrance to the alcove through a leafy tunnel. A diggable mound will appear when you approach the area.

It grants you +1 Finesse.

Vard d'Layal

Found within Mordus' house in Driftwood town.

This bow gives you +2 Finesse, +1 Necromancer, and +15 percent Life Steal

Deiseis Riveil

Head to the bridge leading to the cathedral in Arx to find a trader called Non.

The Deiseis Riveil bow gives you +3 Finesse, +2 Huntsman, +1 Ranged, +25 percent Cleave Damage, and has a 25 percent chance of making enemies Bleed for two turns. It gives you the Glitter Dust skill.

Into Thin Air

Head to the cathedral in Arx to find an elven trader standing before it, selling this bow.

It provides +3 Finesse, +3 Memory and always sets Weak, Floating, or Erratic Wisp on enemies.

Best Ranger Armor

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Armor

Location

Effects

Second Skin

A pair of gloves found on Fort Joy island. After defeating the Void Salamanders, speak to a squirrel nearby who will point you to the location of this hidden treasure.

These gloves grant you +1 Finesse, +10 percent Poison Resistance, and +1 Huntsman.

The Shadow Prince's Signet

As you head to the Nameless Isle, you must face off against the mysterious Shadow Prince. Once you're victorious, grab his signet.

It grants you +3 Finesse, +3 Wits, and +1 Thievery.

Racht Muvora

On Reaper's Coast, head to the Black Bull tavern and speak to Papa Thrash, who sells this chest armor.

It provides +2 Finesse, +20 percent Water Resistance, +1 Ranged, +1 Sneaking, +1 Thievery, +0.25 Movement and +21 HP. 20 percent of melee damage is also reflected on enemies as Water damage. You'll gain the skill called Global Cooling when equipping it.

Kallisteis

In Arx, cross the bridge to get to Lucian's Temple, and a trader will wait for you on the other side of the bridge, selling these boots.

They give you +3 Finesse, +2 Wits, +1 Scoundrel, +1 Sneaking, +1 Thievery, +6 Initiative, +0.5 Movement, and full immunity to some negative effects like Slowed, Crippled, and Knocked Down.

Nazad Hunola

Found in Sanguinia Tell's basem*nt in Arx inside a chest.

This chest armor provides +5 Finesse, +3 Intelligence, +10 percent Fire Resistance, +10% percent Water Resistance, +1 Huntsman, +2 Scoundrel, +0.1 Movement, +176 HP, and deflects 20 percent of incoming melee damage from enemies as Water damage.

Vo Charle

Head to the groom's house in Arx, and you'll find the helmet in a chest.

It gives you +5 Finesse, +2 Constitution, +3 Wits, +20 percent Water Resistance, +1 Huntsman, +1 Sneaking, +234 HP, and full immunity to being Terrified or Charmed.

Next: Divinity: Original Sin 2: All Source Masters And Where To Find Them

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